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[personal profile] lookingforoctober
I just had a really awesome idea for a long term plot for one of my roleplaying characters. Unfortunately, I have my doubts as to how well this is going to work out in practice, in the game he is in, given other things going on, etc.

Should I:

1) Try to enlist other people in the game in my idea and make it work! You never know what will end up happening, so it's worth giving it the very best shot at happening.
2) Keep it a secret, take steps to try to get it to happen, let it influence the development of the character, but try to be flexible if it ends up becoming impossible. It's a long shot anyway, but maybe it can still shape things up to the point where it becomes impossible, and that way it's not totally wasted and no one can explicitly say no, either.
3) Do nothing, eventually it will wither and you won't have to worry about it any more. Ideas are a dime a dozen, and the one that seems so shiny right now will fade more quickly than you think.
4) Try to turn it into a story... Good ideas deserve to be developed, even if you have to do it all by yourself (and even if your stories to write list is already prohibitive).

More generally, what's the best thing to do with ideas that don't quite fit current projects?

Date: 2015-12-07 08:09 pm (UTC)
yhlee: icosahedron (d20) (d20 (credit: bag_fu on LJ))
From: [personal profile] yhlee
I don't know anything about your RP scene, but is there any harm to option #1? The worst they can do is say no?

I keep an idea file for things that don't quite fit current projects. Some of them don't end up panning out, but there's no harm done--and who knows, they might come in handy later.

Good luck, whatever you decide!

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